Author Topic: Heavy Tech in AFS forces  (Read 5645 times)

Offline teskon

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Re: Heavy Tech in AFS forces
« Reply #15 on: August 14, 2008, 08:26:32 PM »
mech jump ? mechs jump already around like crazy =)

btw., afs needs some elite-troops that take over any cp that has been in bane-hand for at least 5 small assaults from the npc side, to give the battlefields a bit more dynamic look-a-like

whenever you log in -> all "red" and in bane-hand when no players are around, a physical immune laser-tank for example, having 2 machineguns and 1 turret (laser-rockets) capable to take down any bane-defense (mortars mostly)

just a thought :)
the machine mother told us of the planet of your birth - we know how you have harmed this place, with your pollution, your violence, and your dischord - but when we arrive there, we will cleanse the surface of that place, and merge it, with the harmony of the many