Author Topic: A Dynamic world  (Read 9278 times)

Offline fame a

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Re: A Dynamic world
« Reply #15 on: November 14, 2008, 10:34:15 PM »
Sorry for double posting, but I've just seen the Feedback Friday and I'm so glad you (the developers) have taken some of my ideas :)

We'll see if the rest of them will actually be taken in the future :)

Offline Gangrel

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Re: A Dynamic world
« Reply #16 on: November 15, 2008, 01:23:06 AM »
Now worries... nice to see that :D
1) I reject your reality.... and substitute my own
2) Not to be used when upset... will void warranty
3) Stoke me a clipper i will be back for dinner
4) Never tell Gangrel to do anything... he will probably get it wrong
5) I have seen more intelligence from an NPC AI in TR beta, than from most MMO players.
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WARNING! Swedish wall-of-text hits you for bork-bork-bork damage!

Offline fame a

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Re: A Dynamic world
« Reply #17 on: November 15, 2008, 09:20:34 AM »
Now worries... nice to see that :D
Very nice indeed :)
Now the spies and the snipers will be more viable. The way they implemented the few (and strong) targets challenge allows careful testing. Great thinking. I really like it :)

Offline Gangrel

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Re: A Dynamic world
« Reply #18 on: November 17, 2008, 05:08:21 PM »
One thing i would hasten to add..... D15 content was already being worked on in September (ie they are always one build ahead of what is due to go onto the PTS)

So if D14 is currently on, they have D15 already undergoing QA and are working on D16 at the same time.
1) I reject your reality.... and substitute my own
2) Not to be used when upset... will void warranty
3) Stoke me a clipper i will be back for dinner
4) Never tell Gangrel to do anything... he will probably get it wrong
5) I have seen more intelligence from an NPC AI in TR beta, than from most MMO players.
6) BLOG ME!


Quote from: Lomez
WARNING! Swedish wall-of-text hits you for bork-bork-bork damage!

Offline fame a

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Re: A Dynamic world
« Reply #19 on: November 18, 2008, 08:06:03 PM »
One thing i would hasten to add..... D15 content was already being worked on in September (ie they are always one build ahead of what is due to go onto the PTS)

So if D14 is currently on, they have D15 already undergoing QA and are working on D16 at the same time.
Very well, thank you for the information. I hope those changes will find their way to D16.

off topic:
You're a good person and I'm sorry if I caused you any harm. I wanted to post it, and not just pm. After all, you did a lot for TR from the beta period.