Author Topic: Mech gymnastics?  (Read 3556 times)

Offline Lomez

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Mech gymnastics?
« on: January 19, 2009, 02:53:52 AM »
We caught an interesting little glitch in Empire Sector.

Linky.
"Any problem solved is a new problem made. Don't solve problems." -Karl Pilkington

Currently grinding away in Aion. Estimation: 1657d 18h 10m 45s until max level.
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Offline teskon

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Re: Mech gymnastics?
« Reply #1 on: January 19, 2009, 05:24:42 AM »
<><<>><>
the machine mother told us of the planet of your birth - we know how you have harmed this place, with your pollution, your violence, and your dischord - but when we arrive there, we will cleanse the surface of that place, and merge it, with the harmony of the many
<><<>><>

Offline Gangrel

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Re: Mech gymnastics?
« Reply #2 on: January 19, 2009, 10:34:00 AM »
Lomez, you bad bad person...
1) I reject your reality.... and substitute my own
2) Not to be used when upset... will void warranty
3) Stoke me a clipper i will be back for dinner
4) Never tell Gangrel to do anything... he will probably get it wrong
5) I have seen more intelligence from an NPC AI in TR beta, than from most MMO players.
6) BLOG ME!


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Offline Apsalar

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Re: Mech gymnastics?
« Reply #3 on: January 19, 2009, 10:40:16 AM »
 ;D
It was funny last night, i didn't know a mech could do that,
Nice fraps work there Lomez :)

Offline Lomez

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Re: Mech gymnastics?
« Reply #4 on: January 19, 2009, 05:45:59 PM »
I always keep Fraps running. Maybe I should start shooting in full-size though, now that I have a couple of hundred gigagytes free  :)

The weird thing was that both mechs were glitched in the video. The one in the background has his back turned towards me, but you can easily see the backflip  :D
And both of them were hovering above the ground as well...
"Any problem solved is a new problem made. Don't solve problems." -Karl Pilkington

Currently grinding away in Aion. Estimation: 1657d 18h 10m 45s until max level.
Kwii!

Offline mdagli1

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Re: Mech gymnastics?
« Reply #5 on: November 08, 2012, 08:30:33 AM »
I believe that was triggered whilst executing an emote whilst inside the PAU.

During my tests on the private server, their movement animations were completely broken.
(When spawned as an NPC)